1) Good Level Design is Fun To Navigate
2) Good Level Design does not rely on words
- Clear Visual Language through light,color, animation
3) Good Level Design tells what to do... NOT how to do it
4) Good Level Design constantly teaches
- Pattern analysis
- Learn -> Play-> Challenge-> Surprise
5) Good Level Design is surprising
- Fun through uncertainty
- Disrupt Paradigms
6) Good level design empowers the player
7) Good level design is easy, medium, hard
8) Good Level Design is efficient
9) Good Level Design creates emotion
10) Good Level Design is driven by mechanics
https://youtu.be/iNEe3KhMvXM?si=IWj8MoPgbthgg07R